{"id":146,"date":"2011-12-10T09:09:41","date_gmt":"2011-12-10T09:09:41","guid":{"rendered":"http:\/\/www.zombox.net\/?p=146"},"modified":"2012-07-04T21:51:20","modified_gmt":"2012-07-04T21:51:20","slug":"inventory-hp-and-other-stuff","status":"publish","type":"post","link":"http:\/\/www.zombox.net\/?p=146","title":{"rendered":"Inventory, hp and other stuff&#8230;"},"content":{"rendered":"<p>So I wasn&#8217;t able to post an update last week due to a busy schedule, but I&#8217;m back on track this week.<\/p>\n<p>I&#8217;ve fixed lots of bugs and tweaked lots of minor things in the game in the past few days, and many new features have been added:<\/p>\n<ul>\n<li>the environment now features broken bridges, dead ends, and various fences placed between buildings to block travel<\/li>\n<li>many new scavengable items have been added to the world, including rotten\/fresh food types and ripped\/clean clothing types. Both clothing and food will offer the player different stat perks and bonuses<\/li>\n<li>To feed your character, you just have to drag food\/drink over to him in the inventory panel. Animations have been added so that the character eats\/drinks what you give him<\/li>\n<li>stats are now displayed numerically in the inventory window<\/li>\n<li>the hit points of all props in the world have been better adjusted, so things don&#8217;t break as easily<\/li>\n<li>the remaining hit points of props and zombies are now displayed momentarily in-game after they receive damage<\/li>\n<li>when the player is hurt, his icon in the top right corner of the screen gets bloody, and so does his in-game body<\/li>\n<\/ul>\n<p>Here are some images illustrating the features mentioned above:<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"alignnone\" title=\"Dead end\" src=\"http:\/\/www.zombox.net\/stuff\/zombox_37.jpg\" alt=\"\" width=\"480\" height=\"320\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"alignnone\" title=\"Broken bridge\" src=\"http:\/\/www.zombox.net\/stuff\/zombox_36.jpg\" alt=\"\" width=\"480\" height=\"320\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"alignnone\" title=\"Fence\" src=\"http:\/\/www.zombox.net\/stuff\/zombox_35.jpg\" alt=\"\" width=\"480\" height=\"320\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"alignnone\" title=\"Inventory stats\" src=\"http:\/\/www.zombox.net\/stuff\/zombox_34.jpg\" alt=\"\" width=\"480\" height=\"320\" \/><\/p>\n<p><a href=\"http:\/\/www.zombox.net\/stuff\/zombox_cap_13.gif\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone\" title=\"Animated .gif\" src=\"http:\/\/www.zombox.net\/stuff\/zombox_cap_13.jpg\" alt=\"\" width=\"480\" height=\"320\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>So I wasn&#8217;t able to post an update last week due to a busy schedule, but I&#8217;m back on track this week. I&#8217;ve fixed lots of bugs and tweaked lots of minor things in the game in the past few days, and many new features have been added: the environment now features broken bridges, dead [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[6,7,3],"tags":[],"_links":{"self":[{"href":"http:\/\/www.zombox.net\/index.php?rest_route=\/wp\/v2\/posts\/146"}],"collection":[{"href":"http:\/\/www.zombox.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.zombox.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.zombox.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.zombox.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=146"}],"version-history":[{"count":2,"href":"http:\/\/www.zombox.net\/index.php?rest_route=\/wp\/v2\/posts\/146\/revisions"}],"predecessor-version":[{"id":241,"href":"http:\/\/www.zombox.net\/index.php?rest_route=\/wp\/v2\/posts\/146\/revisions\/241"}],"wp:attachment":[{"href":"http:\/\/www.zombox.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=146"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.zombox.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=146"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.zombox.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=146"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}