Upgrade integration…

So I’ve been working on getting the upgrade system actually implemented into the game.

The upgrade menu can now be opened by clicking your character in the inventory panel. The various categories in the upgrade menu can be examined by clicking the arrows to the right and left of the category name at the bottom. The actual upgrades for each category can be examined by clicking the arrows under each upgrade animation.

The main guy in the upgrade animations is no longer nude, and instead he adopts whatever clothing your character is wearing.

Also, I’m about half-way done implementing all of the actual upgrades into the game. There are now special attacks you can perform, all kinds of stat bonuses, special items to get, etc…all purchasable with upgrade points within the upgrade menu. And in case it wasn’t clear, every time you gain a level from earning XP (by killing zombies, performing quests, etc), you get a new upgrade point you can spend in the Upgrade Depot.

The following animated .gifs demonstrate how the animated menu looks, and a few of the special attacks (special hand attacks, special 1-handed melee weapon attacks and special 2-handed melee weapon attacks)

 

30 Responses to “Upgrade integration…”

  1. Fadi98 says:

    @Tyson Ibele
    Very cool update i love the one that knock’s back the zombies

  2. Fadi98 says:

    @Tyson Ibele
    Does the 2nd and 3rd upgrade mean when you use a weapon like the katana
    sword the sword earns XP points ?

  3. Tyson Ibele says:

    @ Fadi98:

    Any time you kill a zombie with any weapon you earn XP. Once you level-up, you get upgrade points you can spend in the Upgrade Depot.

  4. Fadi98 says:

    @ Tyson Ibele:
    Thanks :)

  5. Izitmee says:

    This is definitely the game-in-development I’m looking forward with most anticipation (both in terms of development diary and of pure “I wanna play this!”), and I love the clean design of the menus.

  6. Momo says:

    Tyson, which version will you release zombox on first, the iPhone, iPad, or both at the same time. Also, since you don’t know the release date yet, can you tell us the Month you think it will be released on. One last thing, do you know the rating of zombox. For example, if it’s 12+ or 17+.

  7. Momo says:

    Also, will there be day and night cycles. And if so, will it affect the zombies. For example, if it’s day time they’ll hide in the sewers and houses or something like that and when it’s night they come out to eat?

  8. Fadi98 says:

    @ Momo:
    he made an update showing the day and night cycle but i’m not sure what he made about the zombies but i think the are allways around day and night

  9. XWolfHunter says:

    This looks really good. This and Castle Story are my top two anticipated indie games (And games in general).

    Kinda makes my own game look n00bish – well, it IS n00bish, I guess.

  10. Momo says:

    @ Fadi98:
    Which update?

  11. Fadi98 says:

    @ Momo
    there are catagores on the right side of the page choose the Procedural world
    the is an update the says interiors and destruction the last animation of that update is the Day/Night cycle.

  12. Fadi98 says:

    @ Tyson Ibele:
    does it allways rain in zombox ?

  13. Tyson Ibele says:

    @ Momo:

    I’ll be releasing the iOS version first for sure…not sure when the other versions will be released or what their rating will be.

    There is a day and night cycle, yes. Right now it doesn’t affect when the zombies come out but it probably will in the future.

    @ XWolfHunter:

    Thanks WolfHunter! And don’t get discouraged…everyone has to start somewhere!

    @ Fadi98:

    No, the rain cycles on and off gradually.

  14. Mick says:

    By “other versions” does that mean there will be an Android release?

  15. Fadi98 says:

    @ Tyson Ibele:
    Thanks

  16. Momo says:

    Thanks also!

  17. Rene says:

    Just wondering if your going to add game difficulties u should implement some survival system for hard games like needing sleep and food or etc

  18. Rene says:

    Also…will this be available to 3rd gen devices since it uses unity?

  19. rene says:

    just bought 15$ itunes card ,now to patiently wait…. :)

  20. rene says:

    btw(sorry bout my previous questions actually went back and checked out previous updates on the game so now i know;) also this has become the most anticipated game for me this year

  21. rene2 says:

    btw(sorry bout my previous questions actually went back and checked out previous updates on the game so now i know;) also this has become the most anticipated game for me this year

  22. Fadi98 says:

    @ rene2:
    same here it is the most anticipated game for me too

  23. Casper says:

    Hi Tyson i wanted to congratulate you on a very good game, probably one of the best games i’ve seen, i just wanted to ask one question and that is whether Zombox will be coming out in this month or in the future months this year, or maybe netxt year?

  24. Tyson Ibele says:

    @ Casper:

    It’ll be out when it’s ready….when will that be? I’m not sure :)

  25. Rene says:

    Ideas I just want to put out there whether or not anyone cares.

    1.Surprise characters that could come up at special events and stuff (santa clause during christmas,ninja u could find and chase down to help you,)

    2.Or premium characters u could buy e.x:(ninja:more speed,strong melee,weak ranged)(Santa:Slower,but has a pet deer)(Serial killer:stronger in all stats but most rogue npcs are now hostile)

    3.PETS!!!!! having a dog in this game would be amazing! like the ability to find stray dogs in alleys or pound and being able to befriend it with dog u find or something like that.It would be able to die and turn into zombie.Also u could craft a small pack it could wear for your extra items.

    4.Ability to upgrade vehicles you find with mountable weapons provided you have the right tools.(i.e. a tool kit some tape and a chainsaw could make an attachable chainsaw to a car)

    5.(Expansion packs) This one is possibly the only one u might consider but in future updates if you could add extra islands with different storylines or islands that have themes like:Christmas island,tropical paradise,different cities,etc….

    Thats it

  26. kaboom says:

    whats the price? i need to save some money for it?

  27. Tyson Ibele says:

    @ Rene:

    “Ideas I just want to put out there whether or not anyone cares.”

    As the developer of Zombox….I care! I love hearing peoples’ ideas and many ideas that have been suggested in the past have made it into the game.

    1) Cool idea :) I like the idea of Santa Claus…maybe zombie Santa!

    2) I want to shy away from having ‘pay-for’ characters. I don’t want in-app purchases to give you anything that you couldn’t get by earning it over time. This is why in-app purchases will only allow you to buy extra zombucks. Maybe this will eventually change? We’ll see :)

    3) Good idea!

    4) Won’t be implementing that idea right now, but it’s a great idea for the future.

    5) I’ve thought about this too…maybe you can ‘escape’ to an island–but it’s full of zombies!

    Can’t make promises about any of these things, but they’re all great ideas!

  28. Tyson Ibele says:

    @ kaboom:

    It’ll be about $2.99.

  29. Aardman55 says:

    Will we get to see a Windows version for this, since its made in unity?
    Im desperate for zombie sandbox games, Project Zomboid isnt that great imho, and most good games i see are for ios or other handys that i dont have DDDDD;

  30. John says:

    I was wondering what the controlls are gonna be like because many games i play on ios are really bad and by the way this game looks it need great controll
    I wasalso wondering if you are testing thisonthe computer because i can’t see any controlls
    Thank you

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