Testing the new bicycle rig…

…apparently it needs some work.

 

5 Responses to “Testing the new bicycle rig…”

  1. CyberconIII says:

    On the bright side if you need horse physics you don’t have much coding to do.

  2. cameron c says:

    Hahaha that’s awesome

  3. stuartullman says:

    lol Tyson, do you use Unity’s physics engine for the whole game?

  4. Ga2Z says:

    Or you could change the whole concept and call it ZomBMX

Log in or Register

Leave a Reply

Your email address will not be published. Required fields are marked *

*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>