Testing the new bicycle rig…

…apparently it needs some work.


5 Responses to “Testing the new bicycle rig…”

  1. CyberconIII says:

    On the bright side if you need horse physics you don’t have much coding to do.

  2. cameron c says:

    Hahaha that’s awesome

  3. stuartullman says:

    lol Tyson, do you use Unity’s physics engine for the whole game?

  4. Ga2Z says:

    Or you could change the whole concept and call it ZomBMX

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