Fire…

Lots of Zombox development has been happening lately! Progress is still slow because my free time is limited but I’m slowly shortening my todo list.

Most notably, the game now includes a comprehensive fire simulation system. Years ago, I really wanted to include something like this, but the old devices I thought I’d be targeting (iPhone 4) have terrible performance issues when drawing transparent triangles to the screen due to horrible graphics fillrates…so even simple effects like explosion fireballs or burning zombies were causing performance problems. That meant having the ability to display fire effects over large portions of the screen was out of the question and I had removed certain weapons like molotov cocktails from the game in order to remedy the problem.

Now, the silver lining to development taking so long is that mobile technology has progressed to the point where drawing transparent sprites to the screen isn’t that big of an issue any more. So transparent effects like smoke and fire are all things that I can include which won’t kill device framerates. Fire-starting weapons are back in the game too.

So, now everything in the world can be burned with fire, and fire can spread depending on the intensity of the fire and the material it’s spreading to. Concrete and metal are more resilient to flame, whereas wood and cardboard will burn quickly. Fire can also be put out with water. Filling a bucket with any liquid and dumping it on the flames will put them out quickly. Rain will also help snuff out outdoor fires faster.

26 Responses to “Fire…”

  1. Vladimir says:

    It look realy nice, when would you think the game will be ready for testing? I’m quite excited :)

  2. Hugo Ganelius says:

    Two questions: Likelihood of multiplier, and likelihood of Steam release. Thanks, love you.

  3. Spracky says:

    Amazing, you never fail to impress. Keep up the good work!

  4. Pavel says:

    It looks awesome, can’t wait to play it!

  5. ikky says:

    Hello Tyson, I saw a glimpse of your work on twitter and I really loved it.

    Would you accept some help with graphic assets? I´m a traditional animator / Ilustrator , and I can do some very simple 3d models, too.

    Please feel free to contact me at ikkymalkavian@gmail.com

  6. Terry says:

    Your fire and water effects look awesome.

    Good to hear that development is still going.

    You are really talented my friend.

  7. Fadi98n says:

    Man I love the music in this game. Neat update, by the way.

  8. Nick says:

    Lol I remember first following this game junior year of high school. Now I’m a junior in college :D glad to see its still kicking!

  9. Roque says:

    Wow bro! I’m waiting this game since you started! :D it’s been a long time :D

  10. Klown says:

    Hey man you’re doing an amazing job at this game man, I cannot wait for this game. It looks amazing, been following you since 2011, sooooo when’re you gonna be releasing a beta version or early alpha of the game? This game will probably give me another reason to never put my phone down. Sorry for the long comment, but I been waiting like 6 years which is understandable, you wanna make a really quality game which I can respect. Anyway it really looks like a nice game keep it up man. <3

  11. Scarlov87 says:

    Bro! when? :D wheeeeeennnn??!! hahaha

  12. Dan_Patate says:

    an update of what you’ve been doing in the past 2 months would be nice :)

  13. thelegend28 says:

    nigg* been jacking off for the last two months

  14. Investor says:

    I would like to help you finish this game.
    You mention limited free time, I wil pay for you to focus on this full time.

    Send me a message if you are interested on taking Zombox to the next level.

  15. broot says:

    Tyson, any chance you could give us an update? It’s been a while

  16. Rudi says:

    Hoping for a new update, praying this project isnt dead, that would be so sad :( Ive been waiting and checking this site regularely for soo long…

  17. Tyson Ibele says:

    Sorry guys, I’ve roped myself into a 3dsmax plugin development project that’s taken 100% of my free time since March of this year, which means Zombox has been on hold since then.

    Zombox is my baby and will never be canceled, but since I can’t commit to working on it fulltime due to my real job and other obligations, I’ve also stopped trying to estimate when it’ll be done (because every time I set a deadline for myself, life gets in the way and I end up missing it). I do my best to work on it when I can but progress is slow because it’s such a massive undertaking for one person.

    But once I finish this plugin project I’ll be back on Zombox full force, although I’m not quite sure when that will be yet. Thanks for checking back in though, I always appreciate the support!

    • Spracky says:

      Thanks for the response, that’s all we wanted to know! I’ll still be around for many years, and I assume others will be too, so no worries. Take your time, and good luck with your real work!

    • Jason b says:

      As long as you don’t give up on it I’m happy, I have been keeping an eye on zombox development for years now. I can’t wait to play it! It looks amazing and I bet it will be a huge success.

  18. Rudi says:

    Thanks for the reply, Tyson! I will keep checking regularely until the game releases :) Good luck!

  19. Hek says:

    Hey Tyson,

    Let me know if your interested in getting some funding for Zombox. Could speed up development.

  20. Sandoogs says:

    It looks amazing and super cute. I already feeling that this game will be a huge success when it’s come out.

  21. Terry says:

    Tyson,
    It so good to hear that you plan to continue your Zombox game. This is awesome news! Consider launching the game with the core elements in place and then having other upgrades later, much like they did with
    Minecraft for the iPhone.

    All the best !

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