Zombucks and trees….

This week I worked on a couple of new things in Zombox.

Firstly, zombies have a chance of dropping Zombucks (in-game currency) each time they are killed. These coins of varying values (values which depend on the strength of the zombie killed) can be collected and eventually traded for items that NPCs in the game world are willing to sell.

Secondly, the empty areas between buildings and streets (which were just flat concrete spaces in past builds of the game) are now populated with grass, bushes and trees. Like all interactive items in the game, the trees can be chopped down and destroyed.

Here are a couple of .GIF animations demonstrating the above features:

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