Lots of updates to Zombox this week!
I worked on creating some weapons that allow the player to use fire and explosive power against the zombie hordes. All of these new weapons must be crafted from various supplies.
(all of the following .gifs depict sped-up gameplay footage)
The molotov (click here to view example .gif) is made from a bottle, a lighter and some cloth. Tossing it towards a group of zombies will quickly light them all on fire.
The fire bow (click here to view example .gif) is made from a crossbow, a lighter and some duct tape. It turns normal crossbow projectiles into flaming spears, capable of piercing through zombie flesh while dealing extra fire damage afterwards.
The pipe bomb (click here to view example .gif) is made from a pipe, a lighter and some gunpowder. Great for blowing up zombies, buildings, and anything else in the game.
The boom bow (click here to view example .gif) is made from a crossbow, a lighter, some gunpowder and duct tape. It turns normal crossbow projectiles into explosive darts, which detonate on contact.
I also added the ability for the player to barricade doors with the construction mallet. Doing so will add extra HP to the door, making it harder for zombies to knock it down. Here’s a .gif showing off this new feature.
Finally, I added a food system that requires the player to eat food at regular intervals. If the player doesn’t eat when the food icon pops up next to the player icon in the top right of the screen, after a while the player will lose health and eventually die from starvation. Here’s an image showing how the bubble icon looks onscreen when the player gets hungry: